Final(?) Draft…

Oh, it would indeed be nice if it were so, but when are dreams anything but dreams in the waking world? The notion that this draft might be the last one has a distinctly awful probability of being a pipe dream or a day dream. It’s one step closer, at any rate. I’m now on page 204/803. So there’s a yay on that front. 

I’m at a crossroads, in each direction there is a story I want to tell. Long May Men Have Voices, or the first book at any rate, has to be my priority. There are others I want to tell before I finish this trilogy but the likelihood of focusing my attentions elsewhere until the last book is done is so slim it’s sad.

I’ve had an idea recently, for a trilogy of stand alone novels set in various parts of the world and being very heavily based on different cultures. They would be an adventure into different worlds, much like all stories, but there’s something about them that calls to me on a level that LMMHV doesn’t. An aura of epicness perhaps. Highbrow Low Fantasy, I want to call them, but I fear that may sound a little conceited. 

Regardless, my writing continues. I’ve recently begun writing a high fantasy story based on Runemir (I’ve previously posted the map). This story is solely for the purposes of developing a platform, and can be read here –

For any of you who visit FP regularly, I’d be glad to hear your feedback. More chapters will be uploaded from time to time, though the regularity of which is something I cannot commit to. I’m also writing a crime/mystery novel for critzngigglez, so with this third draft in full swing and constantly planning two more novels that are years down the line, I’m quite busy. I like it. 

I hope one day I get to show the world my work. I hope one day the world enjoys my work. One step at a time though, ey?


When Things Go Write…

This little gem might actually be one of my favourite things about writing fantasy. It’s certainly right up there, at any rate. I’ve not written much aside from fantasy, but the principle would probably apply elsewhere, as well. The point though, is being able to turn mistakes, mis-thoughts and missteps into wonderful little details that embellish my world a little bit more.

It doesn’t matter if things go right or wrong. With even just a little bit of manipulation, you can turn next to anything useless or extraneous into something beneficial to your story, your world, your people, or even just the colour of the doormat outside that baker’s shop somewhere on the city’s main boulevard.

I really don’t like throwing ideas away, even the bad ones, if I’m honest.

I used to work at the local cinema where I would spend hours on box-office shifts just writing little notes and excerpts on the back of paperwork. A lot of those notes gave me the foundation for my story and the rest are kept in a folder back home, waiting for the day I go through them again. They are awful, for the most part, but it’s about dissecting and re-evaluating their purpose.

Every writer encourages keeping notes or keeping your ideas and thoughts in a handy little notebook. I’d just like to emphasise that when you do, absolutely do NOT censor yourself. Put everything down, from good to bad to just plain idiotically, ridiculously, obscenely cringe-worthy stuff. This doesn’t mean you have to use everything you keep in your story, just that I think even the smallest detail can be used to embellish the depth of your world.

I remember once reading a note I’d found in the back of an exercise book from a year 10 maths class. It read something like this: ‘has a letter opener on his desk. Maybe murder weapon?’ That letter opener now sits on the desk in Mister Fortune’s office. The note was about a young adult story I had once intended to write. I was maybe 16 when I wrote that down. Nine years later, I found it again and intend to use it in my next book.


I’ve been spending a bit of time on my maps lately, both for Agia and that world and for some other stuff that’s pretty much just a dabble at the moment. I can’t express just how much I love having maps to work with though. They are seriously, seriously useful when it comes to keep tracking of certain plot elements. That goes without saying though, I suppose. I will say, if anyone reading this has considered mapping their world but never actually followed through on it, give it a go. It won’t hurt and it could be the very thing you need to push through that 60 page barrier. If you’re anything like me anyway.

I uploaded a map of Runemir, which is a world I intend to visit at some point. It’s high fantasy, and tells the story of elves and men, dwarves and dragons, the usual stuff, and a new race that I’m developing. It’s one of the many, many amazing things about being a fantasy writer, I think. Creating a race isn’t something I’ve done much of in the past, but I am tempted. Especially if it means I can more easily avoid some of the typical staples of high fantasy. Who knows? We’ll see what we see when we see it.

Ambling, shambling ramble.

Just some thought-doodles about my story.

They say to write the book you want to read, write the story you want to tell. Well my story begins with an ancient evil. Except that ‘evil’ came first, and it was his world that was stolen by the those who claim to do good. Who then can tell us which is to be idealised? For those that came first, their god and maker was strong, he was bold and majestic. Yes, his rule was a harsh thing, meant to tame harsh creatures. Those that came after, the so-called Bringers of Light, brought their radiance on the backs of great steeds with blood already staining their hands. Evil was done before man came along, and evil will linger long after they are gone, but the fact so many seem eager to forget is that evil is always nearby. The goodness my world seeks lies in the hearts of men who tell themselves what it means to be good. In the eyes of your enemy, the atrocity you commit is no less evil than that which your enemy wreaks upon you.

My story also follows an orphan destined for greatness, except, greatness isn’t really all that great. It comes with threats that no sane man should want to face, duties that even the most stalwart warrior would balk at. The heroes of old, those iconic kings that led men to victory, greatness never came easily to them. He grew up with no one to love him, and yet knew the love of dear friends, he has everything to fight for, and nothing. What more might a champion need? Greatness comes from the decisions he makes, but then we wonder if he will make the right decisions.

Greatness is a bane to so many, a burden, a back-breaking endeavour that can just as easily lead to tragedy and sorrow. All the heroes who come to greatness must first suffer loss, they must take on the mantle, accept a pre-ordained legacy that they really, truly want no part of.

A childish and youthful innocence might turn the promise of glory into a sweet, addictive thing, with promises of wealth, adventure and love. The question though, is how much evil will men commit in pursuit of greatness and the goodness they do so cherish?